For the final I wanted to model an existing object and then use some of the tools in Rhino to transform it. I was, obviously, drinking coffee when the idea to model a simple coffee cup dawned on me.
I was inspired to “glitch” the object by this rendering of a dresser that’s been floating around for a while.
A few iterations of the cup with different glitch motifs.
Views of the final version.
Shaded version of the final model.